DIFFERENCES FROM A NEW HOME
A New Home was ordinary , nothing to compared with this game. This game had more exploration , challenging puzzles and collectibles! Children now can collect shells , beetles , pebbles and butterflies! The larger map and a new technologies replace old technologies. This game are quite depend on ancient objects , elder totem and look more "modern" The villagers be able to make stews , changing clothes and hospital. More hidden herbs that need to study. There's no golden child here , but elder totem. The main goal is to solve 16 puzzles , but the puzzles involved the collectibles puzzles , The Gong Of Wonder. There are four parts of gong of wonder to be discovered on hidden place.
CHILDREN COULD BE MORE BUSY
Besides collecting mushrooms , they must collect collectibles around the village. The collectibles was available everytime and could be missing if it is not picked quickly. There are common , uncommon and rare collectibles. Collectibles that duplicate might turn to a tech points , more rarer the collectibles , more tech points that you got. Beside that , they do their usual activities such as dancing and go to nature.
TIPS AND TRICK
1. First , trained farmer , builder and sciencetist
2. After the kids get older , turn them to doctor and parent
3. While reaching master , change skills until the villager had 3 master skills.
4. Always keep tech points and food
5. It would be easier if this game had hacker
Cheat Engine 5.3 Download
SOLVING THE 16 PUZZLES
#1.FIRE
Drag a villager to a pile of firewood at the southwest of the island. Then , drag the villager to a dry grass at the west of the coconut tree. After the grass and the firewood are put together in the fire pit , drag the villager to the fire pit and he/she will start the fire
#2.THE DAM
Requires Level 2 of Engineering. Build a dam to route water at the stream as a suitable farming location. Drag a villager to the rocks in the middle of the lower end of the stream. If you have the engineering tech , you will see a message about building a dam
#3.THE SCARECROW
Drag a master farmer to the pieces of twisted wood and vines just at the northern of the farm. You have to do this twice. First , the farmer will build a wood (hands and leg) for the scarecrow. Second, the farmer will build the head.
#4.THE CUTTING TOOLS
Requires Level 2 of Exploration. Drag a master sciencetist to a pieces twisted wood and vines at the northern of the farm. Then , you should had a message "He/she see something" Then , the sciencetist will make a cutting tools. This is used for cutting the vines at the wall near the stream and the overgrown briar thorns.
#5.HERB MASTERY
Master 6 plant around the island and start with:
1. Odd-looking pitcher plant near the dry grass
2. Big orange flower at the south edge of the village
3. Pink flower (look like Arthurium (Plant Tycoon)) at the south of the dam
4. The black flower near the waterfall
5. Lavender daisy at the edge of sacred area for dead
6. Blue rose ( Fabled (Plant Tycoon) ) between the thorns and rocks
#6.THE ELDER TOTEM (ESTEEMED ELDER)
You must created an esteemed elder. Make a villager with at least have three master skills. He/she will erected a handsome totem.
#7.SUSTAINABLE FISHING
Requires Level 3 of Farming. Drag a master sciencetist or the master farmer to the crystal pool / waterfall. They will catch the algae-eating fish and do this many times until the algae start to decreases in the water until it missing
#8.THE VINE WALL
Requires Level 3 of Culture. Drag a villager to vine-covering wall just near the stream. They will cut the vine and you will see an ancient writings after it done
#9.THE STEW
Requires Level 2 of Exploration. There's a few steps to finish the tasks:
1. Drag a villager to the cauldron at the firewood. He/she will bring the cauldron to the fire.
2. Keep a fire burning
3. Drag a villager at the fire. He/she will start to preparing a stew
4. Drag a villager to the fire again and he/she will add the water in the stew
5. Next , drag a villager again to the fire then he/she will add food in the stew
6. Next , drag a villager to the herb that had being studied by the villagers. Needs 3 herbs
7. To complete this tasks , the stew must be interesting and not bring a negative effect for the villagers
Different herbs combination , different effect that you've got. To see lists of recipes , click here
#10.THE ANCIENT MOSAIC
Requires Level 3 of Engineering and Exploration. Drag a villager to the mosaic at the southeast part of the village. He/she will uncovered the ancient floor.
#11.THE HOSPITAL
Requires Level 3 of Engineering and Medicine. Drag a villager at the foundation near the lovely hut. There are two construction site and it is look like twin.
#12.THE CLOTHING HUT
Requires Level 2 of Culture. Drag a villager to a construction site between the hospital and the lovely hut. He/she will start building the clothing / sewing hut.
#13.THE BOXED GONG PIECES
Requires 3 master builders. Drag a builders at the boxed near the ocean. They will open the boxed and drag a villager to retrieve the piece of gong
#14.THE OVERGROWN GONG PIECES
Requires Puzzle 4 solved. Drag a villagers to the briar thorns and they will cut the thorns. You will see got the gong pieces stick there at the gong encasement.
#15.THE SUNKEN GONG PIECES
Requires Puzzle 9 solved. Make a stew with two orange flower and one black flower. Told a villager to eat the stew. Then, drag the villager who eat the stew to the pond. He/she will retrieve the sunken gong pieces
#16.THE INLAID GONG PIECES
Requires Puzzle 6 and 10 solved. Drag the elder totem at the center of the ancient mosaic. The piece of inlaid gong will appear. Retrieve the piece of gong. Then , drag a villager to a complete Gong of Wonder to ring it. You can ring the gong of wonder every 24 hours
More tips nad tricks
1) If you put a villager at the base of the stone steps, they will climb up
and jump off the ledge!
2) If you either have only one healer, no children or both, then don't let the healer eat a new stew, *unless* you know that the stew is safe. (You shouldn't let mothers or children eat it first either!)
3) when any item appears pause game then drag as many children that you have
to that item and check out what happens after you unpause the game..try to be quick, and the more kids the bigger the surprize!!!!!!!!!
4) When your villagers are running low on food, you can get "extra food". I.E. coconut tree has 10 coconuts, send every able villager to harvest coconuts (works with crops too). Until the first villager deposits the coconut (or crop) in the food bin, every villager that is trying to harvest, will still be able to. you can potentially turn 10 coconuts (or crops) into ten times that (or more).
5) If you make a stew using 3,3,3 it makes the villagers jumpy. It's quite funny!
6) When your villagers fall ill, let one of the children heal them. The child healers get to increase their ability, allowing them to be well on the road
to mastering one valuable skill, and they will only need two more master level skills to earn a totem.
7) The stew 3,3,6 flowers clockwise, restores health completely no matter how weakened or sick, including aging. the stew 2,5,5 makes everyone tired.
8) In the beginning of the game keep the population low. Only one or two females at the most should have children at one time....that way there will always be one child (or two at the most) to pick up the kids items.
Work on building fire, build damn and then as soon as damn is constructed build scarecrow (right away) that way the birds don't have time to eat the crops. Work on slowly increasing population and train a few builders, farmers and mostly scientists so tech points will grow faster. Try to save all tech points up to get farming to level 3....clean the ocean with algae eating fish. Once the water is restored, you can go baby making crazy (lol) and the rest of the puzzles can be completed successfully.
9) Try making the stew with combination 5+5+6 and the villagers will exercise! =]
10) When the vilager finds A mirror & you have to chose A magic Word there is two to pick the top one makes him old the bottem word will clone him then you will have two of the same person.
11) using herbs 3+3+6 in stew will completely heal any villager that eats it.
12) In both Virtual Villagers 1 and 2, you can put your villagers together and when it says "going inside", if your population goes up then she will carry a baby. Simply break your villagers up and she will have a baby without having to waste time going inside. You can put them together and
break them up several times before she will get pregnant, but it saves time rather then having them going inside each time.
13) well...in the beginning of the game dont have alot of babys just have maybe 2. If you have one and there are older kids by maybe 3 years they will be lonly alot so always have at least 2. Also a year in the game is an hour in real life.
14) Just a lil bit to add- always play with your volume on because when you hear a faint jingle- very similar to the sound of wind chimes- this means that either a pebble, butterfly, shell , beetle or mushroom has magically appeared on the island. You must immediately search round the whole island for the item. LOOK HARD! when you have found it, drag a child straight to it. Shells are always found on the beach front, beetles are always found in the vine- thorny area, pebbles are always found at the ruin floor area that was once flooded with water. You will only find beetles when you have cleared the thorns and you will only find pebbles when you have built the dam. Butterflies appear randomly whereever they wish, sometimes at the village centre. They are the hardest to find so keep your eyes open and your ears alert for the jingles!
15) If you don't want to have to worry about setting up couples to make babies. Just put one girl's preference as "parent" and then she will initiate until she becomes a mom and will continue to initiate (often with the same guy) throughout the game.
16) Keep picking up collectible items, even if you already have that particular one. If you already have it, you get tech points (at least 100) each time you pick another one up. As soon as you see one, press the space bar to pause game, then find a child to pick it up. The tech points can really add up!
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